Do something about crossing lines


#1

This is probably the most annoying function of the game for me, having to choose between a painful slowdown on two separate lines or having to put a stop that is superfluous to act as a crossing point.

Could we not utilize tunnels or bridges instead to allow for crossing lines with no slowdown? Given that it would use up a resource I think it’s a fair trade.


#2

honestly i preferred it when you couldn’t cross 2 lines because it means more strategy is required and it could also Nerf the phantom line, it would be nice to see it return